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TRIBUTE TO OKAMI
Logiciels : 3DsMax, Photoshop, Unreal Engine 4
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Tribute to Okami. Integral Project. Inspired by "Okami", Capcom Studios. Original concept, Cel shaded-level, composed in Unreal Engine 4. 3D assets modeled in 3DsMax and textured in Photoshop. You can find the video of my project on my YouTube Channel : : https://youtu.be/Y9PNhn21LwI
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Total modeled assets : 58
Total Polys in the scene : 30068
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Voir la vidéo associée
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